Ellira

Description:

Ellira is most often:

  • optimistic
  • friendly
  • joyful
  • peaceful
  • meditative
  • loving
  • wise
  • graceful

Ellira can also be (among other things of course):

  • mournful
  • sad
  • disappointed

Ellira has pale ivory skin and dark blue hair, amethyst coloured eyes

Ellira has a fox companion named Tamus (which means fox companion) a name chosen by the elf as a young child named in a way that many children name things, naming the creature or item after it’s biological name ex. Puppy = puppy, or Blue Bunny = a blue bunny. Tamus is black and grey striped with emerald eyes. He is an herbivore.

Bio:

Ellira lives in Whisperwood in a beautiful, awe-inspiring, magical glade filled with vibrantly coloured flora (blue, green, purple, pink, yellow, think avatar) sprinkled with pockets of majestic, peaceful wildlife (all of which are herbivores).

Ellira lives with her family (all of which are herbivores). 2 parents and 5 younger siblings. They do not have contact currently with anything other than the plants and animals they co-exist with in Whisperwood. The family lives in a gargantuan tree. Inside the tree has a loft for each bed. When you walk up to it, it looks a little bit like the outside of Pooh’s house.

They are followers of the philosophy of the Green Faith, (they are extremely environmentally friendly).

The family is unnaturally well functioning (compared to our world) and Ellira loves her life.

-she is naive in that she has not experienced the world outside her magical glade however her parents often talked about the world outside and so she has heard of many things before. (cities and roads,lol)
-never being away from home Ellira will miss her family greatly and will be homesick (although she is willing to talk about it).

How Ellira came to sign on the charter:

One night while everyone in her family was getting their regular night’s sleep, they all simultaneously experienced the same dream. This dream informed her that there is a destructive wind/weather, that is currently in the Stolen Lands, that if not stopped will eventually destroy her home and family. For her this dream was a call, a call for her to leave her home and reestablish peace and harmony to save her home and family in the future. There are endangered plants that are being killed and she wants to prevent this harm to nature from continuing. After doing so she may discover that it is her calling to help others have wonderful, harmonious lives like she grew up with.

ELLIRA CR 2
Female Elf Druid 3
Medium Humanoid (Elf)
’’’Init ’’’+3; ’’’Senses ’’’Low-Light Vision; Perception 9
--
’’’DEFENSE’’’
--
’’’AC ’’’15, touch 13, flat-footed 12:(
2 armor, 3 Dex)
’’’hp ’’’21 (3d8
3)
’’’Fort ’’’+4, ’’’Ref ’’’+4, ’’’Will ’’’+6
’’’Immune ’’’sleep; ’’’Resist ’’’Elven Immunities
--
’’’OFFENSE’’’
--
’’’Spd ’’’20 ft.
’’’Melee ’’’Lily’s Root – It grounds with certainty 5 (1d63/20/x2) and
:Sickle 4 (1d62/20/x2) and
:Unarmed Strike 4 (1d32/20/x2)
’’’Ranged ’’’Bow of the Stag Lord (Str 2) +6 (1d82/20/x3)
’’’Druid Spells Known ‘’’(CL 3, 4 melee touch, 5 ranged touch):
2 (2/day) ‘’Tree Shape, Summon Swarm’‘
1 (3/day) ’’Shillelagh (DC 14), Cure Light Wounds (DC 14), Speak with Animals’’
0 (at will) ‘’Resistance, Flare (DC 13), Guidance, Stabilize’‘
--
’’’STATISTICS’’’
--
’’’Str ’’’14, ‘’’ Dex ’’’16, ‘’’ Con ’’’12, ‘’’ Int ’’’7, ‘’’ Wis ’’’16, ‘’’ Cha ’’’15
’’’Base Atk ’’’+2; ’’’CMB ’’’+4; ’’’CMD ’’’17
’’’Feats ’’’Combat Casting, Druid Weapon Proficiencies, Elven Weapon Proficiencies, Natural Spell
’’’Traits ’’’Devotee of the Green: Choose
’’’Skills ’’’Acrobatics +0, Climb 1, Escape Artist +0, Fly +0, Handle Animal +7, Heal +7, Knowledge: Geography +3, Knowledge: Nature +7, Perception +9, Ride +4, Stealth +0, Survival +10, Swim -1’’’ Modifiers ’’’Woodcraft
’’’Languages ’’’Common, Druidic, Elven
’’’SQ ’’’Animal Companion Link (Ex), Nature Sense (Ex), Share Spells with Companion (Ex), Spontaneous Casting, Trackless Step (Ex), Wild Empathy +5 (Ex), Woodland Stride (Ex)
’’’Combat Gear ’’’Bow of the Stag Lord (Str +2), Leather, Lily’s Root – It grounds with certainty, Sickle; ’’’Other Gear ’’’200 trade credit at Oleg’s, Bedroll, Flint and steel, Ink (1 oz. vial, black), Inkpen, Paper (sheet), Potion of Cure Light Wounds, Scroll: Fly, Tent, Medium, Waterskin
-

’’’SPECIAL ABILITIES’’’
--
’’’Animal Companion Link (Ex)‘’’ You have a link with your Animal Companion.
’’’Combat Casting’’’ +4 to Concentration checks to cast while on the defensive.
’’’Elven Immunities’’’ +2 save bonus vs Enchantments.
’’’Elven Immunities – Sleep’’’ You are immune to Sleep effects.
’’’Low-Light Vision’’’ See twice as far as a human in low light, distinguishing color and detail.
’’’Natural Spell’’’ You can cast spells while in Wild Shape.
’’’Nature Sense (Ex)‘’’ A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
’’’Share Spells with Companion (Ex)‘’’ Spells cast on you can also affect your Companion, if it’s within 5 feet.
’’’Spontaneous Casting’’’ The Druid can convert stored spells into Summon Nature’s Ally spells.
’’’Trackless Step (Ex)‘’’ You do not leave a trail as you move through natural suroundings.
’’’Wild Empathy +5 (Ex)‘’’ Improve the attitude of an animal, as if using Diplomacy.
’’’Woodcraft’’’ +1 Knowledge (Nature) and Survival, increasing to +2 in forests.
’’’Woodland Stride (Ex)‘’’ Move through undergrowth at normal speed.
--
Ellira is most often:

optimistic
friendly
joyful
peaceful
meditative
loving
wise
graceful
Ellira can also be (among other things of course):

mournful
sad
disappointed

Bio

Ellira lives in Whisperwood in a beautiful, awe-inspiring, magical glade filled with vibrantly coloured flora (blue, green, purple, pink, yellow, think avatar) sprinkled with pockets of majestic, peaceful wildlife (all of which are herbivores).

Ellira lives with her family (all of which are herbivores). 2 parents and 5 younger siblings. They do not have contact currently with anything other than the plants and animals they co-exist with in Whisperwood. The family lives in a gargantuan tree. Inside the tree has a loft for each bed. When you walk up to it, it looks a little bit like the outside of Pooh’s house.

They are followers of the philosophy of the Green Faith, (they are extremely environmentally friendly).

The family is unnaturally well functioning (compared to our world) and Ellira loves her life.

-she is naive in that she has not experienced the world outside her magical glade however her parents often talked about the world outside and so she has heard of many things before. (cities and roads,lol)
-never being away from home Ellira will miss her family greatly and will be homesick (although she is willing to talk about it).


HORSE, LIGHT CR 1
Male Horse
NN Large Animal
’’’Init ’’’+2; ’’’Senses ’’’Low-Light Vision, Scent; Perception 6
--
’’’DEFENSE’’’
--
’’’AC ’’’11, touch 11, flat-footed 9:(
2 Dex, 1 size)
’’’hp ’’’15 (2d8+6)
’’’Fort ’’’+6, ’’’Ref ’’’+5, ’’’Will ’’’+1
-

’’’OFFENSE’’’
--
’’’Spd ’’’50 ft.
’’’Melee ’’’Hooves x2 (Horse) 2 x2 (1d4+1/20/x2) and
:Unarmed Strike 3 (1d43/20/x2)
’’’Space ’’’10 ft.; ’’’Reach ’’’5 ft.
-

’’’STATISTICS’’’
--
’’’Str ’’’16, ‘’’ Dex ’’’14, ‘’’ Con ’’’17, ‘’’ Int ’’’2, ‘’’ Wis ’’’13, ‘’’ Cha ’’’7
’’’Base Atk ’’’+1; ’’’CMB ’’’+5; ’’’CMD ’’’17 (21 vs. Trip)
’’’Feats ’’’Endurance, Run
’’’Tricks ’’’Come [Trick], Heel [Trick], Riding [Trick], Stay [Trick]
’’’Skills ’’’Fly 0, Perception +6, Stealth 2
’’’Languages ‘’’
’’’SQ ’’’Riding [Trick]

-

’’’SPECIAL ABILITIES’’’
--
’’’Endurance’’’ +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
’’’Low-Light Vision’’’ See twice as far as a human in low light, distinguishing color and detail.
’’’Riding [Trick]‘’’ The animal has been trained to bear a rider.
’’’Run’’’ You run faster than normal.
’’’Scent (Ex)‘’’ Detect opponents within 15
feet by sense of smell.


TAMUS CR 2
Male Badger
NN Tiny Animal
’’’Init ’’’+6; ’’’Senses ’’’Darkvision (60 feet), Low-Light Vision, Scent; Perception 5
--
’’’DEFENSE’’’
--
’’’AC ’’’21, touch 18, flat-footed 15:(
6 Dex, 2 size, +3 natural)
’’’hp ’’’21 (
3)
’’’Fort ’’’+3, ’’’Ref ’’’+9, ’’’Will ’’’+2
’’’Resist ’’’acid 5, cold 5, electricity 5; ’’’SR ’’’7
--
’’’OFFENSE’’’
--
’’’Spd ’’’30 ft., Burrowing (10 feet)
’’’Melee ’’’Bite (Badger) 2 (1d3-2/20/x2) and
:Claw x2 (Badger) +2 x2 (1d2-2/20/x2) and
:Unarmed Strike +2 (1-2/20/x2)
’’’Space ’’’2.5 ft.; ’’’Reach ’’’0 ft.
’’’Special Attacks ’’’Rage (6 rounds/day), Smite Evil (1/day)
--
’’’STATISTICS’’’
--
’’’Str ’’’7, ‘’’ Dex ’’’22, ‘’’ Con ’’’11, ‘’’ Int ’’’2, ‘’’ Wis ’’’12, ‘’’ Cha ’’’10
’’’Base Atk ‘’’
2; ’’’CMB ’’’+6; ’’’CMD ’’’14 (18 vs. Trip)
’’’Feats ’’’Improved Natural Armor, Toughness 3
’’’Tricks ’’’Come [Trick], Defend [Trick], Fetch [Trick]
’’’Skills ’’’Acrobatics +10, Fly +10, Perception +5, Stealth +18
’’’Languages ‘’’
’’’SQ ’’’Come [Trick], Defend [Trick], Evasion (Ex), Fetch [Trick]

--
’’’SPECIAL ABILITIES’’’
--
’’’Burrowing (10 feet)‘’’ You have a Burrow speed.
’’’Come [Trick]‘’’ The animal will come to you on command.
’’’Damage Resistance, Acid (5)‘’’ You have the specified Damage Resistance against Acid attacks.
’’’Damage Resistance, Cold (5)‘’’ You have the specified Damage Resistance against Cold attacks.
’’’Damage Resistance, Electricity (5)‘’’ You have the specified Damage Resistance against Electricity attacks.
’’’Darkvision (60 feet)‘’’ You can see in the dark (black and white vision only).
’’’Defend [Trick]‘’’ The animal will defend you.
’’’Evasion (Ex)‘’’ No damage on successful reflex save.
’’’Fetch [Trick]‘’’ The animal will get a specific object.
’’’Low-Light Vision’’’ See twice as far as a human in low light, distinguishing color and detail.
’’’Rage (6 rounds/day) (Ex)‘’’ +4 Str, +4 Con, +2 to Will saves, -2 to AC when enraged.
’’’Scent (Ex)‘’’ Detect opponents within 15
feet by sense of smell.
’’’Smite Evil (1/day) (Su)‘’’ +0 to hit, +3 to damage.
’’’Spell Resistance (7)‘’’ You have Spell Resistance.
--
Ellira has a fox companion named Tamus (which means fox companion) a name chosen by the elf as a young child named in a way that many children name things, naming the creature or item after it’s biological name ex. Puppy = puppy, or Blue Bunny = a blue bunny. Tamus is black and grey striped with emerald eyes. He is an herbivore.

Ellira

Thom's Kingmaking Cherylrose